AI Insights · Timothy · January 2022
Top 5 Subscription Games on Android in Ireland for Q4 2021
In Q4 2021, subscription games on the Android platform in Ireland saw varied performance in downloads, revenue, and active users. Learn more about how these top games fared.
In Q4 2021, subscription-based games on the Android platform in Ireland demonstrated diverse trends in weekly downloads, active users, and revenue. Here’s a closer look at the performance of the top 5 games: Pro Darts 2024, Shooting Hoops, Teeter Up: Remastered, Stranger Things: 1984, and Bowling Ballers.
Pro Darts 2024 from iWare Designs Ltd. exhibited a substantial upward trend in weekly downloads, peaking at 860 in the last week of December. The game also saw a corresponding rise in weekly active users, climbing from 134 at the start of the quarter to 1.1K by the end. In terms of revenue, there was a gradual increase, culminating in approximately $14 in the final week.
Shooting Hoops by Netflix, Inc. had a notable start with 197 downloads in the first week of November, which surged to 409 the following week. However, downloads experienced a decline toward the end of the quarter, settling at 138 in the last week of December. Active users mirrored this trend, peaking at 514 mid-November and gradually decreasing to 294 by the end of December.
Teeter Up: Remastered, also from Netflix, Inc., began strong with 170 downloads in its first week, reaching a high of 366 in the second week. However, downloads tapered off to 119 by the end of December. Active users followed a similar pattern, starting at 157 and peaking at 481 mid-November before stabilizing around 245 at the quarter's end.
Stranger Things: 1984, another Netflix title, saw initial downloads of 193, with a peak of 360 in the second week of November. Downloads then declined to 116 by the end of December. Active users showed a consistent pattern, starting at 147 and peaking at 399 mid-November, before slightly decreasing to 257 by the end of the year.
Lastly, Bowling Ballers from Netflix, Inc. also showcased an interesting trend. The game began with 238 downloads, reaching 374 in the second week of its release, and then saw a decline to 132 by the end of December. Active users peaked at 445 in its third week and then stabilized around 248 by the last week of December.
For more detailed insights and analytics on these games, visit Sensor Tower.